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Nowhere to Run
Nowhere to Run
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Nowhere to Run - {1}{B}
Duskmourn: House of Horror
Enchantment
Flash When this enchantment enters, target creature an opponent controls gets -3/-3 until end of turn. Creatures your opponents control can be the targets of spells and abilities as though they didn't have hexproof. Ward abilities of those creatures don't trigger.
Illustrated by Jodie Muir
dsk - 111
